3DAS™ Architectural Rendering and Illustration Blog


It is always good to have a firm grasp of architectural terminology, and abbreviations go hand in hand with it. Here wie will include a long list of architectural abbreviations to help in deciphering architectural drawings.

The abbreviations listed below are compiled from Architectural Graphic Standards, 1912, 1951, and 1956, Time Saver Standards, 1966, Skidmore, Owings and Merrill Drafting Standards, 1986, Holabird & Root Drafting Standards, 1987, Nagle Hartray & Associates Standards, 1989, Murphy/Jahn Office Reference Manual, 1973, Braun/Skiba Standards Manual, 1990, Recommended Standards on Production Procedures (the so-called "POP Manual"), Northern California Chapter AIA, 1980, Graphic Communication in Architecture, William J. O'Connell, 1972, Interior Graphic and Design Standards, S.C. Reznikoff, 1986.


3D File Formats

Typically we get emails from clients asking what format of file should they be sending to us. For architectural work it is rather straight forward and we can tell them AutoCad DWG/DXF for 2D and if they have 3D work we can use that as well. But more and more clients have Revit or SketchUp files that if done correctly can save us time in the modeling process, if done poorly we may as well model from scratch. But the biggest challenge is for Product Illustration where the Client has and engineering department modeling with a "Solid Surface" modeling software package intended for CAD/CAM manufacturing or in the least "Mechanical Engineering". Here things can get a bit difficult........

bim round


A useful list of Building Information Model terms and acronyms is listed below. If you are doing architectural visualization you are sure to come across the need to understand and or even use BIM software, most notably Revit from Autodesk. At 3DAllusions Studio we offer price breaks for the use of Clients Revit models in assembling out scenes. In this way the Client and our studio capitalizes on the efforts already made as best we can to reduce redundancy and wasted efforts to provide the most economical solutions we possibly can.

What to look for in a rendering studio.

WHAT ARE YOU LOOKING FOR - Having a good understanding of your scope of work and priorities is a good start in figuring out your needs and who best suits them. Generally speaking developers go for photo-realistic renderings as they work well for pre-sales and filling up tenant space before the project is completed. On the other end of the spectrum architects are more open to stylized renderings that take more artistic liberty and flare. In addition if you are going through design review or neighborhood hearings, loose traditional renderings work well as they don't make the audience feel like the design is already finished and their input is a waste of time. Select the artist/studio that demonstrates the qualities that you require and follow a few steps.

The big rendering studio vs. the little rendering artist

It's All Subjective:
I can say a rendering is bad and the average person off the street might say they see nothing wrong with it, so why should anyone care? This is the dilemma many potential clients face, bottom line is the all mighty dollar and if a cheap $500.00 rendering conveys the idea to the average person, why not just go with the cheapest artist/studio you can find? If it serves your purpose, it is hard to argue against it, and probably a waste of time to even try. So rather than argue the subjective, lets discuss the objective.